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Force of will shion best combo
Force of will shion best combo









force of will shion best combo

I don’t like it when one deck is noticeable better and receives more representation than all other decks. I hate tier 0 formats (and this applies to every card games). The enemy is has been wallslammed and now is in standing stun.Before I go any further I need to make a confession. Start by jumping at the enemy, hit with jump attack, after the jump attack hits cancel into jump 2b, after jump 2b hits cancel into a forward dash and do a jump attack, after the jump attack hits, land cancel by landing on the ground and hit with 2A, after 2a hits once, cancel into jump 2b, after jump 2b hits do a forward dash and do a jump attack, after the jump attack hits, land on the ground and hit with the AAAA gattling melee auto combo. This notation is is used frequently in combo recipes along with other terms such as Jump cancel, Delay, Landing CancelĪs for why we use notation lets describe Doremy's JA>2A>2B loop without using Notation And you will also be snapped out of the possession, switching back to the master.Īll directions assume the character is facing the right (1P side).

force of will shion best combo

While in complete posession, getting hit or blocking projectiles or skills reduces the pink bar, and when its depleted to 0 you will be guard crushed. While in complete possession, you can only lose the round if your white life is depleted to 0 You lose the game when you lose two rounds. You lose the round when you run out of Green health. White health can be restored if spending time in complete possession shown in the picture of Koishi below. The two bars at the bottom are your spellcard meter. In the picture below, Yukari is in the bottom lane, while Reimu is standing at the origin point y axis =0Īt the top of your screen are your life bars.Īt the bottom of your screen, the 5 orbs are your Spirit bar which acts like a stamina/mp bar.Īt the upper left and right corners, the pink bar is your Occult meter bar, which acts as your guard meter, it also allows you to cancel attacks into your partners attacks It also has a new Posession(tag) mechanic that allows you to freely switch between characters. Characters will “fall back” into the center lane. The core difference it has from other fighting games is it has two lanes of Y-axis because battles are in air. Touhou Hyouibana is the latest spin-off collaboration fighting game with Zun and Tasofro











Force of will shion best combo